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Tim Cain and Leonard Boyarsky's design lessons from The Outer Worlds

Published on : November 14, 2019
Tim Cain and Leonard Boyarsky's design lessons from The Outer Worlds

 As you might have noticed by now, Obsidian's The Outer Worlds is not Tim Cain and Leonard Boyarsky's first role-playing game rodeo. The pair have been working in video games since the days of Interplay Entertainment, and now as co-directors of The Outer Worlds, they've teamed up once again to tackle the challenges of creating a unique RPG system for a brand new setting.

 

A few weeks ago on the GDC Twitch channel, Cain and Boyarsky dropped by to share some of the lessons they learned working on The Outer Worlds, tackling subjects like RPG design processes and methodologies for making interesting choices. 

 

For your convenience, we've pulled some particularly salient highlights about the making of The Outer Worlds below! read more

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