In a country of creative MASTERMINDS like Satyajit Ray, Mani Ratnam and Mira Nair, the creative potential of millions remains shockingly untapped.
With its superior courses in Animation, VFX, Filmmaking, Photography, Game Art/Digital Painting, Architectural Design Visuallisation and Game Design & Development FX School is committed to helping you find the genius inside you. A solid foundation in the aesthetics of the visual medium and Industry-specific training in the use of today's best technology allows our students to take their creative ideas to a whole new level.Click here for More Course Info
Intensive Foundation in Digital Media
The curriculum covered in the Intensive Foundation course is listed below. Most students choose to do the full 1 Year Diploma course at FX School. After completing the Intensive Foundation course students usually decide on their areas of specialisation (Visual Effects, CG Animation or Digital Art) in which they dive deeper for 9 more months in order to gain true production grade skills.
The CG Animation curriculum at the Foundation level helps you to understand the world of 3D vis-à-vis the real world. You will learn the interface and tools of 3D software. You will also create CG assets and learn how to bring them to life.
- Understanding 3D Space and Elements
- Navigating 3D Software
- Real World Camera and 3D Space Camera
- Lighting in 3D Spacee
- Modeling Tools
The Foundation module in VFX focuses on giving you a strong base upon which you will build and enhance your skills as you move on to more sophisticated software and techniques later in the course. You will learn key concepts, tools and techniques, including an introduction to After Effects.
- Introduction to Photoshop
- Layers, Blending Modes and Transformation
- Selection Tools
- Pen Tool for Advanced Selection
- Brush and Clean-up Tools
- Layer Masks and Adjustment Layers
- Colour Adjustment and Filters
- Pen Tool for Advanced Selection
- Introduction to After Effects
- Time Remapping
- Stop Motion
Game Art/Digital Painting
The Foundation module in Game Art/ Digtal Painting introduces students to the fundamentals of digital art, and its creative potential in modern media.
- Introduction To Digital Art & Primitive Shapes
- Lighting & Shading On Primitive Shapes
- One Point & Two Point Perspective
- Demonstration With Lighting & Coloring
- Introduction To Color Theory & Color Practical
- Landscape Thumbnail Exploration
- Basic Landscape Painting
During the Foundation course you will learn the fundamentals of Photography and essential Photoshop skills for processing and editing images.
- Shutter Speed
- Aperture and lenses
- Camera Raw & Photoshop
During the Foundation course you will explore the world of professional filmmaking and learn the fundamentals of cinematography and editing.
- Introduction to Filmmaking
- Introduction to Camera for Video
- Basic Video Editing
Game Design & Development
Students receive an introduction to the world of gaming and virtual reality.
- Evolution of Gaming
- Introduction to Game Design and Development
- The Virtual Reality Experience
New Batch Starts on 19th Sep
Student Work / Showreel / About Course
C B Arun KumarAcademic Director
C B Arun Kumar has worked in the Animation & Broadcast Industry in India since 1985. He did his Masters from MCRC, Jamia Milia Islamia in 1989.
He has worked with TV18, Business India TV (TVI), Aaj Tak, Doordarshan, Vijay TV, Maya Entertainment and Pixion.
He worked on the first Indian 3D animation series, "Jungle Tales" (for Cartoon Network) with Moving Picture Company.
He was awarded the National Award for Best Director of an Animation Film (2005) for "Kachua aur Khargosh."
Abhineet Gogne HOD Writing & DirEction
Abhineet Gogne is a writer, director, producer and editor, whose first Hindi Feature Film, DOORS, was selected for the prestigious Work-In-Progress Lab at NFDC's Film Bazaar.
Previously, Abhineet independently made short films that were screened/nominated at film festivals like Great Lakes Independent Film Festival, U.S.A., Regent Park Film Festival, Canada, Bricklane Film Festival, London, Short Film Festival of India etc. Abhineet has assisted director Kaizad Gustad, as well as National-Award winning directors Rahul Dholakia and K. P. Kumaran.
Mazdiar SantokeHOD Visual Effects
Mazdiar has many years of experience as a VFX artist with leading production houses such Prime Focus, Eyecube and Reliance Media Works. The Hindi feature films he has worked on include Guru, Shootout at Lokhandwala, Welcome, Chandni Chowk to China, Love Story 2050 and Blue. He has also worked on major Hollywood films such as Tron Legacy, Moby Dick, 28 Weeks Later and Agent Crush. In addition, he has worked on many international TV serials. His key strengths are BG Preparation and compositing CG with Live Action footage.
Atanu Roy Technical Director CG Animation
A “look and feel” specialist, Atanu Roy has over 17 years of experience in CG and Visual Effects. He has worked in leading companies such as Prana Studios, Pixion, Pentamedia, Blowfishfx Limited, Fat Lizard Entertainment and Maya Entertainment Ltd. He has been a Lighting Lead on feature films such as Dungeons and Dragons, Belka Strelka, and Mangal Pandey; TV Shows such as the BBC's The Tale of Jack Frost (which was nominated for the Children's BAFTA); and games such as Disney Princess and The Cat in the Hat.
Shehzad KapadiaSenior Faculty Game Art/Digital Painting
Shehzad Kapadia studied Concept Design at FZD School of Design in Singapore.
He started his career as a Lead Artist at Spiel Studios and worked on his first game, Galaxy Run which went on to become one of the Best mobile games of 2014 on the Apple Appstore.
He has worked as a Concept Artist for films, mobile applications and AAA games such as Speedy Gun Savage as well as on projects for Microsoft and Baidu. He has also worked on the design for the theme park, Dubailand.
Shehzad aims to help students acquire the artistic vision and real-world skills required to enter the film and gaming industry.
Bhavpreet Ghai Talwalkar HOD Photography
Having worked in the Graphics and Photography industry in Delhi for 3 years, Bhavpreet moved to Mumbai in 2003 to join the 3D Animation Film industry.
Over the duration of four years, Bhavpreet was involved in various international projects as lighting artist until 2007, when a Master in Creative Media studies, from The Royal Melbourne Institute of Technology RMIT), took her across the globe to Australia.
While living in Melbourne, Bhavpreet organically nurtured her insatiable desire to take more photographs, resulting in a career as a fulltime photographer.
Her work has been exhibited in various galleries across India and Australia. Moreover, her first experimental short film "Awaken" was shown at various film festivals around Australia.
Why FX School
- 100% Apple Mac labs and classrooms with a 1:1 computer to student ratio
- Faculty that comprises leading industry professionals with hands-on experience of what is taught
- Project-oriented curriculum that ensures you have a quality portfolio at the end of the course
- Fully equipped professional-grade studio
- Internationally trained faculty
- Spectacular Placement Record with Quality placements at R&H, Prana, Rakeysh Omprakash Mehra Productions, Excel Entertainment, Disney UTV, Technicolor, Phantom Films, Prime Focus, Pixion & many more!
Nikita DeshpandeDiploma in Filmmaking & VFX 2011
Stepping into FX School for the very first time is an experience on its own. The smell of the place, the light, everything reaches out to you. For the one year that I was here, the bar of visual creativity was always held very high up. Whether by seniors or members of faculty themselves. I loved that I could never be complacent there. That every time I did something, I earned a pat on the back. That there were ten things more waiting to be tried, tested, perfected.
As a filmmaking student, I was educated quite thoroughly: class assignments added to my skill sets, watching teacher-recommended movies made me recognize the elements of good cinema. But, above all of this, I was encouraged to further my learning in the best possible way: "go out and shoot”—something you'll find teachers telling you all the time. It made me independent, creative and taught me to troubleshoot.
Preeti Pankajakshan Diploma in CG Animation 2012
The time I had at FX School while pursuing a Diploma in CG Animation was the most wonderful and exciting time. FX School helped me to mould myself for a better career ahead. The staff and the faculty members were pillars of support and their guidance helped me find my way. I was placed at Prana Studios as a CHF artist. This was also possible because of the guidance of the FX School placement team.
Dino (Dinesh) Borude Specialization Course in CG Animation and VFX 2011
If you are looking for a school that would help you identify your skills and put you on the right path, the foundation course at FX is the perfect place to start. That's where I started and I got placed at one of the world’s best visual effects and animation studios, Rhythm & Hues. Talk about being at the right place at the right time!
Anuradha S. Alegavi Diploma in Digital Art 2012
Enrolling in FX-School was the best decision of my life. I learned more about painting in a few months than in my ten years of trying at school and other institutes. FX School is undoubtedly an institute with high caliber of teaching, ethics and support, both from teachers and fellow students.
Ridhiin Pancchmatia Basic Photography 2012
It was fun learning Photography at FX School, and being surrounded by creative people and doing studio and outdoor shoots. What I liked most was that the course is designed to take out the creative side of you rather than only teaching the functions of a DSLR. We were constantly encouraged to explore with composition, colors & lighting. I’m really glad to have had the experience of being at FX School.